IQ n clarification of different formats

 Just so I wont forget, note from MB class last year


1)VSK's are made from ROM files( range of motions). These are the smaller X2D files that are easy to recognize since they all have the word ROM in them. (ex. JSN_ROM_001 etc). You fill those and calibrate them, and then export them to VSK's with the same exact Rom Name(ex. JSN_ROM_001.vsk)

2) Game moves, or capture files, are basically every OTHER x2D file we captured with actual game moves on them. These captures are easy to find as well since they all have CAP in the file name, and these x2d's are also much bigger than roms in size. (ex. sh001_cap_001_t001, etc) You label and fill these as well but instead of calibrating and exporting as vsk's, you simply export these as c3D files. (Go to File--> Export and make sure in the c3d option box export unlabeled trajectories is on NO)

Thats pretty much the two file types, VSK's and C3d's that we export from IQ. Some people got confused when we threw the word trials out there. A trial file is just what IQ makes when we work in it. Everything we do in IQ for the most part is in Trial file format, and then saved/exported out in other formats. EVERY time you save an x2d file you are working on IQ creates a trial file with the same name.

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